Arma 3
18 sourced launch options for Arma 3 on Steam ↗.
DeveloperBohemia Interactive
PublisherBohemia Interactive
Released2013-09-12
EngineReal Virtuality
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--eon_force_display=xCopyExperimental -
-noesyncCopyProton-DeckExperimental -
-nolauncherCopySkip the game's external launcher (only games that ship a launcher)- Effect
- Starts the game directly instead of opening its separate launcher or configuration window first. The exact spelling varies per title.
Skip-IntroPCGamingWiki Added Jul 19, 2026 Last checked Oct 19, 2026 Also documented for this game on PCGamingWiki · checked Sep 27, 2026Safe -
-noPauseCopySteam Community Added Jul 12, 2026 Last checked Aug 9, 2026 Also documented for this game on ProtonDB · checked Nov 9, 2026Experimental -
-nosplashCopySkip splash screensSkip-IntroPCGamingWiki Added Jun 27, 2026 Last checked Oct 19, 2026 Also documented for this game on PCGamingWiki · checked Sep 27, 2026Safe -
-skipintroCopySkip introduction sequenceSkip-Intro -
-win64CopyExperimental -
-windowCopyRun the game in a window instead of fullscreen- Effect
- Starts windowed rather than exclusive fullscreen. -window, -windowed and -sw are synonyms in Source.
DisplayValve Developer Community Added Jun 29, 2026 Last checked Sep 27, 2026 Also documented for this game on ProtonDB · checked Nov 9, 2026Safe -
DXVK_ASYNC=1 %command%CopyEnable asynchronous pipeline compilation in DXVK builds patched with dxvk-asyncProton-Deck -
PROTON_ENABLE_NVAPI=1 %command%CopyEnable NVIDIA's NVAPI GPU support libraryProton-Deck -
PROTON_NO_ESYNC=1 %command%CopyDisable eventfd-based synchronisation (Linux, Proton)- Effect
- Turns off in-process esync primitives. Worth trying for games that hang or crash under Proton.
Proton-DeckValve Proton Added Jul 8, 2026 Last checked Sep 13, 2026 Also documented for this game on ProtonDB · checked Nov 9, 2026Safe -
PROTON_NO_FSYNC=1 %command%CopyDo not use futex-based in-process synchronization primitivesProton-Deck -
PROTON_USE_WINED3D=1 %command%CopyUse wined3d (OpenGL) instead of DXVK (Linux, Proton)- Effect
- Routes d3d11, d3d10 and d3d9 through OpenGL-based wined3d rather than Vulkan-based DXVK. Usually slower; a fallback where DXVK fails.
Proton-DeckDisplayValve Proton Added Jul 9, 2026 Last checked Sep 13, 2026 Also documented for this game on ProtonDB · checked Nov 9, 2026Safe -
WINE_FULLSCREEN_FSR=1 %command%CopyUpscale with AMD FidelityFX Super Resolution (FSR) through GE-Proton's fullscreen hack, in Vulkan games (DXVK and VKD3D-Proton included)Proton-DeckDisplay -
gamemoderun %command%CopyRun the game under Feral GameMode (Linux)- Effect
- Applies temporary host optimisations (CPU governor, I/O and process priority) for the game's lifetime, then restores them on exit. GameMode runs the game, so %command% is what it runs.
Proton-DeckFeral GameMode Added Jun 29, 2026 Last checked Sep 24, 2026 Also documented for this game on ProtonDB · checked Nov 9, 2026Safe -
mangohud %command%CopyShow the MangoHud performance overlay (Linux)- Effect
- Draws FPS, frame timing and CPU/GPU load over Vulkan and OpenGL games. MangoHud runs the game, so %command% is what it runs.
Proton-Deck -
-noBenchmarkCopyPerformanceSafe -
-noLogsCopyExperimental
How to apply a launch option on Steam
- Open Steam and go to your Library.
- Right-click the game and choose Properties.
- On the General tab, find the Launch Options field.
- Type or paste the option (e.g.
-windowed) into the field. To use several at once, separate them with spaces (e.g.-windowed -novid). - Close Properties. Steam saves automatically, and the option applies next time you launch the game.
To remove one, reopen the same field and delete the text. Options are game-specific; an option that helps one game may do nothing (or misbehave) in another.
Worth knowing: a launch option can break a game's rendering, reset local settings, or trip anti-cheat in multiplayer. Read the description first, add one at a time, and treat anything rated above Safe as a deliberate experiment.